Ecological Collapse and the Horror of Kazuo Umezu’s The Drifting Classroom

drifting classroom kazuo umezu

Paradise Adrift

The distance between the present and utopia is measured in centuries. We locate utopian societies in the future, and prefigure them with premonitions of apocalypse; the dysfunctional order of the present must be swept aside by some vaguely grasped apocalyptic event to allow a new and better world to emerge. Every generation faces their own unique brand of the end of the world: religious rapture, nuclear annihilation, natural disasters, clash of civilizations, Malthusian overpopulation, and so on. Ecological collapse caused by industrial pollution fuels the horror in Kazuo Umezu’s inventive, eleven-volume manga horror epic, The Drifting Classroom.

Adults As Part of the Problem

The titular classroom is actually Yamato Elementary School, which due to unknown circumstances finds itself ripped out of time and flung into a devastated future. The school, housing 863 students and teachers, becomes an ark adrift on the sea of toxic sand that covers the remains of Tokyo and the rest of the world. The school’s temporal realignment brings the kids and adults face to face with the deadly consequences of Japan’s famed “economic miracle.” They become the last remnants of civilization and, at the same time, the last hope for humanity’s survival.

It’s clear that Umezu perceives adults as part of the problem, for he dispenses with the teachers early on. One by one the grown-ups succumb to madness and die off quickly. They can’t process what is happening to them—the idea that the school might be in the future is utterly impossible—and unable to imagine the impossible they have to die off, like dinosaurs. The children, not yet saddled with dogmas of adulthood, are able to imagine the possibility of time travel and thus grasp the reality of their predicament. Their capacity to imagine the impossible becomes their salvation, but also the source of the horrors to come.

Devolution

By the third volume the kids are on their own, allowing Umezu to present a kind of post-apocalyptic Lord of The Flies, with several hundred Piggies. Led by the idealistic sixth grader Sho and a few of his friends, the children try to survive both the inhospitable environment and themselves. The body count grows rapidly as they face toxic mushrooms, vicious plagues, freak floods, mutated spider-humans, mummies, bizarre starfish, gigantic sand worms, and starvation. This degraded future sharpens the children’s connection to the environment in several ways; for example, they can no longer take things like clean water for granted, and they have to conserve what meager supplies they have (a swimming pool with water, lunch room food, etc.).

These are just the more obvious lessons of ecology, however—Umezu’s genius is that he broadens ecology to include the social. To survive, the kids form the Nation of Yamato Elementary and elect Sho as the Prime Minister. But, like its counterparts in the present (their past), the nascent nation quickly succumbs to infighting and breaks into rival factions. Their society devolves from an idealistic democracy through various stages of feudalism to a band of starving nomads. For Umezu, the Nation of Yamato Elementary becomes a stand-in for the present world and shows the fate of civil society deprived of its ecological base.

Cyclopean Ruins

Working in the tradition of H.P. Lovecraft, the horror of The Drifting Classroom is purely material—it isn’t mystical, as it tends to be in earlier Umezu works like Cat-Eyed Boy. He dispenses with ghosts, spirits and unexplained monsters, locating the real sources of “evil” in our ignorance of the workings of the world and the hubris of technological progress. And buried under the desert wasteland around the school are the remnants of human civilization; Umezu thus turns our own world into something akin to Lovecraft’s cyclopean ruins of some ancient antediluvian civilization (like the corpse-city of R’lyeh). Seen through the prism of the destroyed future, the industrialized world we live in seems like an apocalypse in slow motion. The skeletons of our cities seem bizarre and alien, the fossilized bones of a civilization choking on its own success.

Gods and Mutants

Umezu does break with Lovecraft in some ways. Lovecraft’s universe is completely indifferent to the fate of humanity. His gods are cosmic entities that have crossed into our world from unknowable dimensions. The destruction they wreak is almost accidental. In Umezu’s universe, the fate of humans and the planet is more intertwined and symbiotic; a poisoned planet leads to a toxic society and vice-versa. In one revealing sequence, the children decide to create a religion, and the image of Sho’s mother becomes a benevolent Goddess designed to give the kids hope in a hopeless world. Meanwhile, a small group of children slowly mutating from having ingested toxic mushrooms (!) create their own god: a one-eyed devil. Religion is not something divine and eternal—it’s a product of the environment and our imagination, and it offers both comfort and destruction. But neither can be our salvation. One leads to a debased existence as mutant spider-humans, the other only offers temporary relief. Ultimately, we have to listen to the planet and use our imagination to avoid the kind of future The Drifting Classroom posits.

Techno-Eden

Unfortunately, according to Umezu, the imaginative powers of the present are tainted by our “miraculous” industrial society. When we first meet Sho, he’s a typical kid. He covets toys, especially a “future car”—a sleek UFO-like automobile. And he has a conflicted relationship with adults; he tries to be nice to his mother, but ends up having a childish argument with her about some thrown-out marbles. Enraged, Sho runs off to school discarding an unwrapped present his mother gave him (it contains, of course, the “future car”). For both of them, futurity is embodied by the toy, a shining symbol of Japan’s relentless economic progress and technological prowess. Yet later in the series, after the children are forced to evacuate the school ahead of a toxic cloud and have been wandering through the lifeless desert, the starving kids end up in a UFO-domed amusement park—an impressive, automated relic from Japan’s industrial peak. At first it appears like paradise to the famished children, but the techno-Eden isn’t as benign as it seems. Everything is artificial—there is nothing that the kids can eat—and the park’s helpful robots, damaged by the ravages of time, have turned into deadly Terminator-like killers.

Japanese Miracle

In fact, both the UFO-domed park and car had real world counterparts at the 1970 Osaka World’s Fair Expo. Housed in part under a space-age dome by architect Kenzo Tange, the Expo presented Japan with an airbrushed techno-utopian vision that was becoming increasingly preposterous to the visitors. The Drifting Classroom was serialized in 1972-74. Japan at that time saw the emergence of its nascent environmental movement. Up until then, a single-minded pursuit of economic strength, characterized Japan’s post-war years. The “Japanese Miracle,” as it came to be known, saw a decades-long increase in the industrial output of the nation and a corresponding increase in the wealth of its citizens.

But the counterpoint to the economic miracle was a high level of environmental degradation. Japan’s industrial might was tainted by ecological disasters, increasing occurrences of birth defects, and a string of incurable disease outbreaks: Morinaga Milk Powder Poisoning (arsenic), Yokkaichi Asthma (sulphur dioxide), Minamata Disease (mercury), Itai-itai Disease (cadmium). All this led to a greater ecological consciousness, the emergence of the environmental movement, and eventually, the creation of the Japanese Environmental Protection Agency in 1971.

Future Present

Until the disappearance of the school, both Sho and his mother are oblivious to the ultimate fate of the planet. They haven’t realized the damage their way of life was doing to the Earth. Paradoxically, when they become separated by centuries their relationship grows stronger. Through a handicapped girl, Nishi, who appears to have unexplained powers, Sho is able to communicate with his mother. Several times she is able to help her son, by strategically placing valuable objects (a knife, vaccine, etc.) in the past for Sho to excavate and use in the future.

Once the future cataclysm is made concrete by Sho’s time travel, his mother can finally take steps to try to avert that catastrophe. Her love for Sho enables her to overcome adult skepticism, bear the ridicule of others, and put her mind to work. If she can’t bring Sho back, at least she can change the present to make his future a better place.

Sadistic Glee

If this makes the book sound didactic and preachy, it’s not. The themes and ideas outlined above simmer beneath a shimmering surface of a fast-paced and slickly drawn comics narrative. Since The Drifting Classroom was serialized in weekly episodes, it’s chock-full of cliffhangers and surprise twists and turns. It’s a compelling page-turner designed to move the reader efficiently through the narrative. Umezu’s detailed art skillfully builds tension in series of cinematic sequences. He uses darkness very effectively: sequences comprised entirely of panicked dark silhouettes can go on for page after suspenseful page.

Finally, when he unveils the bizarre mutant monsters of the future, they’re lovingly embellished with detailed renditions of blood, bone, and peeling skin. Also, the 863 inhabitants of Yamato Elementary give Umezu ample opportunity to rack up a high body count, and he doesn’t flinch; the students die off quickly, dispatched in new and inventive ways. He often lingers on a violent scene with sadistic glee, just to make us feel a little queasier. With a few deft pen strokes he can change an innocent child into one possessed by some unknown menace.

Stephen King of Japan

Often called the “Stephen King of Japan,” Kazuo Umezu is a giant of Japanese horror. A steady trickle of his comics has begun appearing in the US since the 2002 publication of Orochi: Blood, yet The Drifting Classroom remains his best-known work. Regardless, this is an opportune time for its appearance on American shores. It’s an artifact of a fertile period in Japan. The eco-awareness of the Japanese was mirrored by a growing sophistication of their manga.

Umezu’s sprawling epic dates from the same period that saw the rise of mature comics known as Gekiga (see the work of Yoshihiro Tatsumi). Around the same time, Osamu Tezuka, the “god of manga” and creator of Astro Boy, serialized Ode to Kirihito, his first mature work. As American comic books make their steady climb into respectability and the specter of global ecological collapse appears imminent again, the horrors of Kazuo Umezu’s The Drifting Classroom are a useful glimpse of a strange parallel world not that different from the one we encounter today.

The Drifting Classroom
Volumes 1-11
Kazuo Umezu
VIZ Media ($9.99 each)
by Tom Kaczynski

Note:

I wrote this review a decade ago, but only a small snippet ever appeared online.

Utopia Adrift: The Drifting Classroom

drifting classroom kazuo umezu
the drifting classroom kazuo umezu
Poisoned paradise

I should have posted this earlier. I wrote a review of Kazuo Umezu‘s The Drifting Classroom for Rain Taxi. The review is not online, but the magazine is available for free in most independent book stores around the country. You can also get a copy by ordering direct from Rain Taxi. Here’s an excerpt:

The distance between the present and utopia is measured in centuries. We locate utopian societies in the future, and prefigure them with premonitions of apocalypse; the dysfunctional order of the present must be swept aside by some vaguely grasped apocalyptic event to allow a new and better world to emerge. Every generation faces their own unique brand of the end of the world: religious rapture, nuclear annihilation, natural disasters, clash of civilizations, Malthusian overpopulation, and so on. Ecological collapse caused by industrial pollution fuels the horror in Kazuo Umezu’s inventive, eleven-volume manga horror epic, The Drifting Classroom.


The titular classroom is actually Yamato Elementary School, which due to unknown circumstances finds itself ripped out of time and flung into a devastated future. The school, housing 863 students and teachers, becomes an ark adrift on the sea of toxic sand that covers the remains of Tokyo and the rest of the world. The school’s temporal realignment brings the kids and adults face to face with the deadly consequences of Japan’s famed ‚ “economic miracle.” They become the last remnants of civilization and, at the same time, the last hope for humanity’s survival.
It’s clear that Umezu perceives adults as part of the problem, for he dispenses with the teachers early on. One by one the grown-ups succumb to madness and die off quickly. They can’t process what is happening to them‚ “the idea that the school might be in the future is utterly impossible,” and unable to imagine the impossible they have to die off, like dinosaurs. The children, not yet saddled with dogmas of adulthood, are able to imagine the possibility of time travel and thus grasp the reality of their predicament. Their capacity to imagine the impossible becomes their salvation, but also the source of the horrors to come.

Enigmatic Engineering – Yuichi Yokoyama’s Visionary Architecture – Part 1

cenotaph-for-isaac-newton

The most interesting comic book of this year SPX was easily Yuichi Yokoyama’s New Engineering. I’ve been obsessing about Yokoyama’s work since I first saw random pages from his books posted online. Now that I actually got my hands on New Engineering I’ve been concocting all kinds of strategies for reading and understanding this work. I decided to string together a bunch of notes, observations, and theories I’ve accumulated over the last few weeks into this loose essay. Hopefully, this will make some sense to someone out there and they will find it useful in looking at Yuichi Yokoyama’s work.

By no means do I think any of this is the definitive way of looking at this work. Picturebox plans on publishing further volumes in the near future, and that work may contradict some of the things I say here. In any case, here are some correspondences between J.G. Ballard and Yuichi Yokoyama’s visionary architecture.

Spread from Memorial To Newton (read from right to left).
Click to enlarge.

I. Enigmatic Engineering

I see the stories in New Engineering fall into two distinct, though interconnected, categories. First, there are the ‘engineering’ stories, where massive architectural projects are realized by gigantic machinery with some aid from the humans (are they human?). The second category contains everything else. These are stories of combat, athletics, warfare, fashion, etc. I’ll first talk about the separate categories. Later I’ll attempt to make some sort of unified statement on their relationship. First up is engineering.

The Wind from Nowhere

The first thing that came to my mind when I saw pages from New Engineering (the story with that title also shared by the book) was J.G. Ballard’s first novel The Wind from Nowhere. In the book, the surface of the whole planet is rapidly destroyed by a powerful wind. The apocalyptic wind increases in force with deadly regularity. The wind sandblasts the planet into a cue ball. Civilization is on the brink of annihilation. Meanwhile, a mysterious structure is built – in secret – by a megalomaniacal millionaire Hardoon. The description of the building process has an uncanny resemblance to the way Yokoyama depicts the massive feats of engineering in his stories.

Here’s a taste:

“The hill had gone, obliterated beneath the gigantic jaws of fleets of bulldozers, its matrix scooped out like the pulp of a fruit and carried away on the endless lines of trucks.

Below the sweeping beams of powerful spotlights, their arcs cutting through the whirling dust, huge pylons were rooted into the black earth, then braced back by hundreds of steel hawsers. In the intervals between them vast steel sheets were erected, welded together to form a continuous windshield a hundred feet high.

Even before the first screen was complete the first graders were moving into the sheltered zone behind it, sinking their metal teeth into the bruised earth, leveling out a giant rectangle. Steel forms were shackled into place and scores of black-suited workers moved rapidly like frantic ants, pouring in thousands of gallons of concrete.

As each layer annealed, the forms were unshackles and replaced further up the sloping flanks of the structure. First ten feet, then 20 and 30 feet high, it rose steadily into the dark night.”

Detail from Memorial To Newton. “Like frantic ants…”

Like Frantic Ants…

This is only the first of several similar passages in the novel. Ballard totally dispenses with a human perspective. The construction is apprehended from a series of unnatural vantage points that allow us to experience the massive scale of the endeavor. Humans at this scale are “like frantic ants.” Since Ballard doesn’t have any visuals accompanying his prose, we have to imagine the scene. With Yokoyama, we are provided with vague glimpses. Chris Lanier has a great description:

“Yokoyama uses off-panel space with a droll brilliance — machines that cut rock or drill into the earth appear from the edges of the panels, needing no plausible leverage or further apparatus to do their work. The mysterious engine that runs these tools is the invisible will of the artist; the drill bits and jackhammers are really extensions of Yokoyama’s pen. The people in these stories have far less presence than the machines — they come at the end of the narratives to make the finishing touches and voice their approval.”

Without Psychology

New Engineering is different from The Wind from Nowhere. Ballard eventually tells us what is being built and why: a gigantic steel pyramid designed to withstand the force of the wind. Hardoon, the builder, hopes not only to survive the catastrophe but thrive in it as well. But his motives aren’t entirely clear and sometimes the reader is led to believe the pyramid exists solely so Hardoon can comfortably sit in his steel cage, watch the world turn to dust, and listen to the savage howl of the hurricane.

Hardoon is a typically Ballardian character who transforms and adapts as best he can to circumstances on the ground. A world catastrophe in this case and in Ballard’s early novels. In his later work modernity and technology are circumstances enough. We encounter these characters in what we recognize as ‘our’ world. But they already belong to another, hidden world, emerging in our midst like one of Italo Calvino’s Invisible Cities. And with the new world come new psycho(patho)logies. This is what’s missing from Yokoyama’s structures. The author consciously avoids depicting the psychology of his world. In the interview published in New Engineering Yokoyama says that he wants to create:

Characters without psychology — I am interested neither in the feelings of people nor in their emotions. I examine only what is to the eye. My characters do not work towards the satisfaction of a collective or individual interest, but to achieve a great goal, to achieve a great mission.

Great Missions

These “great goals” and “great missions” are opaque to us. They seem absurd, strange, and bizarre. Again Chris Lanier:

“ Its four stories show the construction of strange monuments and spaces. They describe huge mobilizations of resources for apparently useless ends. One “public work” is a fluorescent-lit room, set into a boulder, positioned in front of an absolutely straight (and also artificially constructed) canal. Another is a glass room, outfitted with chairs and a floor of Astroturf, set under the surface of a man-made lake. These constructions are not only absurd in themselves, the methods of construction are entirely impractical. The third “public work” is an artificial mountain, assembled from boulders that are dropped from airplanes, then coated with glue flowing from a single hose.”

From New Engineering. Click to Enlarge.

Memorial to Newton

If Yokoyama wants to banish psychology from his pages, we as readers want to put it right back. Because we lack direct knowledge of Yokoyama’s world we proceed archeologically and anthropologically. We compare our world or the artifacts of our world to the ones depicted in New Engineering in an attempt to excavate the smallest bits of meaning. Chris Lanier finds similarities between New Engineering and the kinetic architecture of superhero comics. James Benedict Brown can’t help but wonder about the ‘why,’ ‘how’ and ‘where’ of the New Engineering projects and compares their depiction to the sterility, purity, and disconnection of contemporary mainstream architectural photography.

Cenotaph for Sir Isaac Newton, by Boulle.

Indeed, Yokoyama’s world is close enough to the one we live in to make direct comparisons irresistible. In the “Memorial to Newton” sequence Yokoyama provides us with a clue as to the purpose or origin of these enigmatic works. The comic shows crowds of people irresistibly drawn to climb the immense Memorial to Newton structure. This is the only building that has any corresponding reality in our world. Perhaps it can serve as a key of sorts.

It refers to the unbuilt, and imaginary, Cenotaph for Sir Isaac Newton by the 18th Century visionary French architect Etienne Louis Boulle. It also brings to mind the endless specimens of visionary architecture that have been built and planned in the course of human history. Hanging Gardens of Babylon, Egyptian Pyramids, Roman Aqueducts and Temples, the great Gothic Cathedrals, the visionary paper architecture of the 18th, 19th and 20th centuries, The Crystal Palace, to the massive and often baffling projects of today’s starchitects that are going up all over the world. The list goes on.

The Pyramids of Las Vegas and the wonders of Dubai.

Magnetism of Architecture

Many of these structures, especially the ancient ones, are as unfamiliar to us as Yokoymas. What do we make of the Great Pyramids? The Easter Island sculptures? After centuries of trying to ‘solve’ the riddle of the Great Pyramid, we’re really no closer to understanding the psychology of the builders.

Like frantic ants… to the top!

The closest relatives of Yokoyama’s context-less plastic mega-structures are in Dubai or Las Vegas (and other alike places). Dubai is a veritable laboratory of modern architectural gigantism. Artificial islands, archipelagos in the shape of palm trees or the world itself, rotating skyscrapers, tallest towers in the world. These are just the tip of the proverbial iceberg.

Ostensibly we think we understand these structures. They are engines of economic growth, steel, and concrete representations of financial capital. Looked at in the larger context of globalization, global warming, war, and peak oil, they seem baffling and foreign. But they retain an irresistible and seductive pull. These structures— their sheer physicality, and what they represent —draw us in. In fact, climbing great monuments of civilization is one of the great past-times of today (and yesterday). People will travel thousands of miles for the privilege of climbing the Great Pyramids… and the pyramids of Las Vegas. What has been the initial impulse of the many people who first encounter the Great Pyramid of Egypt? Climb it!

Part 2 coming soon.