Jim Starlin’s Dreadstar 9-10 (1982)

Note: This post continues an ongoing series on Jim Starlin’s Dreadstar, an underrated creator-owned comic from the early 1980s. You can start by reading the post linked below or click here to see other posts in the series.

Dreadstar #9

Color

Issues 9 & 10 contain the much anticipated final confrontation between Dreadstar and Z. Still, the first thing to notice is the color. Starlin & Epic used the “blue-line” painted method in these two issues. Richmond Lewis (colorist of Batman: Year One, The Shadow (1987, #1-6), and others ) has an excellent and precise description of the process:

“In the “blue-line” process, the black-and-white inkline drawing (by Mignola and Russell) was reproduced on a sheet of clear acetate; the same drawing was also reproduced in light blue ink on a sheet of drawing paper. The colorist, using the printed blue lines as a guide, was free to color the drawing using any media (transparent or opaque) because the clear acetate could be dropped over the color in order to see what the final printed version would look like. (In the printing process, the color art was photographed for the color printing plates, while the inkline art was photographed separately for the black printing plate only, which kept the black line crisp).”

http://www.theartistschoice.com/rlewis.html
Dreadstar #10

The blue line technique results in much more color depth and variation than the typical flat color using most comics. It essentially allows the colorist to use whatever tools they want: markers, watercolors, gouache, etc. With the advent of digital color and scanning, this method is not used anymore. But the technique of layering black ink lines over a color layer lives on. It is still used today. Applications like Photoshop use the ‘layer’ as a primary interface metaphor. The artist can separate art and design elements into distinct transparent layers.

Paper

The blue line process was possible only because, from its inception, Dreadstar was printed on premium paper (called Baxter). At the time (the early 80s), most comics were still published on various grades of cheap newsprint. Newsprint is a very soft and absorbent paper. Ink ‘sinks’ into it and softens lines and colors. This results in most old comics’ classic soft ‘comic bookish’ color look. The premium paper used in Dreadstar is much less absorbent, allowing ink to ‘sit’ on top, resulting in sharper details and subtle, vibrant colors. Scroll down to the end for some additional resources on comics color process.

Final Destination

But enough about the process. Let’s get back to the story. Vanth is convinced Z is Aknaton. King Gregzor (who appeared killed by Z in issue 7) proves to be Z’s ace in the hole. Gregzor becomes transformed into a cyborg, and at a critical moment, the king—controlled by Z—unwillingly turns against Vanth. After a brief battle, Z subdues Vanth. Z reveals that he’s… not Aknaton! 

Spoiler Alert!

This is the culmination of a 10-issue story arc. Don’t go any further if you’re planning on reading the series.

The Coldest Revenge

He’s Z-7458! Wait, what!? Who!? He’s a Zygotean, the last of his kind, and the only other survivor from the Milky Way! He was on a deep space science vessel exploring the galaxy’s edges. At the same time, the Orsirisian / Zygotean war reached its crescendo. He followed events of the war via military ether transmissions. He learned of Aknaton, his plans, and Vanth and the Infinity Horn. He turned his vessel away from the Milky Way to flee the coming galactic holocaust. Someone had to continue the Zygotean dynasty. After the Milky Way’ ceased to be,’ he detects the mystical sphere containing Aknaton & Vanth. Instead of destroying them then and there, he decides that this is too easy. He begins to plot revenge, figures out where the sphere would land, sets a course to follow it, and enters suspended animation for a million years!

Z waits for Vanth to establish a new life in the new galaxy and then proceeds to destroy it. Z manipulated Vanth the entire time! He engineered the Monarchy assault on Caldor to ruin his new life. And he desecrated the grave of Aknaton, making Vanth believe in Aknaton’s resurrection. Now the two lock into the final confrontation. The old cliche says, “revenge is a dish best served cold.” This revenge is a million years old and has a temperature of absolute zero!

What follows is a massive battle between the characters. This time Vanth plays dirty, setting a trap for Z. Starlin gets to show off his considerable action choreography chops. 

Sharp Dilemma

In the end, Vanth brutally kills Z with an iron chain. The mystical sword is too clean a death! I wonder why Starlin opts not to use the blade at this crucial moment? The fashion for sword & sorcery was waning in comics. In opting for the chain, Starlin was signaling that something different would be happening with Dreadstar in the future. Indeed, in later issues, Starlin dispensed with the blade altogether. 

Additional Comics Color Resources:

Check out Frank Santoro’s color riffs for those interested in learning more about old-school color techniques.

Kevin Nowlan talks color w/ Frank Santoro.

Steve Oliff interview.


Jim Starlin’s Dreadstar 7-8 (1982)

dreadstar 7 back cover

This post is a continuation of an ongoing series on Jim Starlin’s Dreadstar, an underrated creator-owned comic from the early 1980s. You can start by reading the post linked below or click here to see other posts in the series.

Covers to Dreadstar 7 & 8

Dreadstar 7

Vanth goes to Caldor to access a “minimally defended small traffic monitoring station.” He’s after some secret data about catorlite, a mysterious substance valuable to the Instrumentality Church. He easily overpowers the guards and jacks—Neuromancer-like—into a telepathic computer network. It gets a bit cyberpunk over the following few pages as Vanth surfs the net searching for the info. Then, he gets attacked—telepathically from across the universe—by Dr. Anton A. Lanstrom Mezlo (what a name!), who ambushes him while Vanth scours the net for information.

Ditkoesque sequence

Psychic Ditko

While the start of the info-retrieval sequence visually owes something to cyberpunk, Mezlo’s psychic attack shifts into Ditkoesque mystical/psychic realms, complete with portals, suspended pathways, Ditko-tendril (a Ditko analog to Kirby dots?), and psychedelic colors. Starlin has long internalized Ditko’s visual conventions as the proper way to depict magical realms and psychic combat.

Steranko collage

Cyberpunk Aesthetics

But it is, the cyberpunk-flavored telepathic computer interface is the most exciting innovation here. Over several panels, Vanth is suspended in cyberspace, which is depicted as printed out dense lines of programming code. It’s a rare instance of collage in comics. Kirby and Steranko innovated the collage technique in comics by creating surreal cosmic modernist images out of magazine clippings. Starlin’s cyber-collage has a different flavor. I don’t know for sure, but it appears to be xeroxes of printed (on a dot-matrix-printer?) computer code collaged with original art. If anything, this speaks to the increasing availability of printers and copy machines in the early 80s. This technology will be used increasingly in comics in the coming years. 

Cyberpunk sequence

Cyber Typography

It is also an early foreshadowing of cyberpunk visual typographical chaos. Think of the animated strings of code present in the opening titles of Ghost in the Shell or the Matrix films. This issue (Nov 1983) predates even the publication of William Gibson’s Neuromancer (July 1984, though some of his short stories have already appeared). I can’t think of an earlier version of Starlin’s cyber-typographic innovation. The only parallel that comes to mind is Ken Bruzenak’s fully-integrated typography in Howard Chaykin’s American Flagg! Though Chaykin’s comics have a very different and unique design. Please comment below if you can think of other similar instances. 

From Howard Chaykin’s American Flagg! #5

A psychic battle ensues, and as Vanth appears to have lost, he is saved last minute by Willow, who cuts the connection, rendering Mezlo unresponsive, “completely catatonic.” They didn’t get the information they wanted, but now they know where to go next: planet Glaxen. Vanth wanted to check on something else on Calador, a grave… and the grave turns out to be empty. An ominous sign.

Meanwhile, the Monarch’s Vizir Z, last seen in #4, shows up at the end to cause some chaos. The fully armored and masked mysterious figure is always a good bet to be hiding some kind of revelation, usually related to the history of one of the characters.

Dreadstar 8

Vanth Dreadstar tells his crew who he is: a million-year-old being from another galaxy—one of only two survivors of the complete annihilation of the Milky Way. We get the whole story: Milky Way was dominated by two alien civilizations at war. The first, the Orsirosians, were great scientists and magicians who built their civilization on truth and fairness. The other society, the Zygoteans, were just as skilled in magic and science, but they went wrong somehow and found meaning only in warfare and conflict. 

Deep Time montage

Infinite War

As the Zogoteans wreaked havoc on the Milky Way, the Orsirsians had no choice but to enter the conflict. The war in the Empirical galaxy lasted 200 years, but the war in the Milky Way lasted for hundreds of thousands of years. The Orsirisans, led by Lord Aknaton, began work on a doomsday device, the Infinity Horn (a precursor of Starlin’s Infinity Gauntlet?). Death was preferable to Zygotean conquest. As the war continued, Aknaton looked for the correct beings to activate the Infinity Horn. He planted seeds on many planets to find the right individuals. Vanth Dreadstar was one of these individuals. 

The Infinity Horn activates

The mystical sword eventually wielded by Vanth was planted on his planet by Aknaton years before Vanth was even born. Vanth’s finding and mastering the powers of the blade primed him to join Aknaton’s crusade. As the Zygoteans final assault on the Orsirisians approached, Aknaton and Dreadstar held them off as long as possible before activating the Infinity Horn. They succeeded, and annihilated the Milky Way. Only Aknaton and Vanth survive in a mystical bubble. 

Million Year Memories

They entered suspended animation, and the bubble traveled the spaceways for a million years until it crashed-landed on planet Caldor in the Empirical galaxy. Vanth, crazed from grief and insane from survivor guilt, kills Aknaton and becomes the sole survivor of the Milky Way.

BUT, Aknatons’s grave is empty! Vanth suspects that he’s Monarchy’s Vizir Z. Aknaton had lost his arm in the last phase of the Milky Way conflict, and Z is also missing one. Z is also powerful, able to mystically shield himself from Willow’s powerful telepathy. Vanth, Skeevo, and Oedi travel to Jewel World, the capital of the Monarchy, to see if they can find any more information on Z to confirm Vanth’s suspicions. And they are RIGHT! In the process, Oedi gets almost killed, and they find out that Z has betrayed the Monarchy and opened the door to an Instrumentality invasion of Jewel World. Vanth sends his friends away and stays on Jewel to confront Z.

Deep Time / Flat History

The Dreadstar mythology is absolutely bonkers. A million years separate the destruction of the Milky Way and current events in the comic. Add another several hundred thousand years for the galaxy-wide war, and time stretches immeasurably. This is deep time, cosmically deep! Characters like Vanth and Aknaton have lived for incredible amounts of time. All of our current human civilization would fit into only a tiny sliver of that history. Our very species is younger than the wars Dreadstar describes. 

At the same time, there’s a weird flattening of time. Events from millions of years ago are present with us in glorious detail. The memories of these characters don’t seem to degrade. Their motivations and loyalties stay locked in. Revenge can build over a million years and be as fresh as at the conception. This is the logic of the comic book series or TV series. Each new episode “resets” the timeline. Even as events and history accrue, the characters remain essentially the same. Many of the comics of the 70s and 80s still had this ahistorical characteristic.

A new sensibility was creeping into comics around this time—a more novelistic quality, where meaningful events and a real sense of history emerge. To give Starlin a bit of credit, Dreadstar does a bit of both. He attempts to provide weight to the stories, but he’s confined by the demands of an ongoing series, where change, almost by definition, must be minimal.


Beta Testing the Ongoing Apocalypse: Adalbert Arcane’s Notes and Theories to 976 SQ. FT.

Continuing with Adalbert Arcane’s expanded Notes & Theories to Beta Testing the Ongoing Apocalypse (by Tom Kaczynski, Fantagraphics, 2022). This time we have Adalbert’s notes to two stories: 100 Decibels, 976 SQ. Ft. All posts in this series can be accessed here.

100 DECIBELS

It is currently unknown why the author has created this comic. It is also clear that he had not read Schopenhauer’s On Noise at this time.

The map from 976 SQ. FT.

976 SQ. FT.

976 SQ FT (976) is another story that the author claims is “autobiographical.” We have been able to corroborate some of the details. For example, the map (see above) included with the story is accurate; the area depicted exists in Brooklyn, just around the Manhattan Bridge overpass. Apocryphally it appears that the small neighborhood near DUMBO (Down Under the Manhattan Bridge Overpass) and Vinegar Hill briefly attempted to rebrand as RAMBO (Right After the Manhattan Bridge Overpass). The unfortunate rename was an early warning signal. The irrational real estate bubble was ready to burst and inaugurate a big recession of the American economy (Global Crisis of 2007-8). We can confirm that several massive condominium complexes were being built in and around the neighborhood at the time, so the psychotectural (psycho-architectural) effects of the structure are plausible.

Haunted by the Future

The story is ostensibly a gentrification horror narrative. It is a trope common enough and not particularly original. Typically, new construction of some kind disturbs the residents of a neighborhood. The mystery is usually solved when the source of the haunting is revealed as a disturbed grave, burial ground, or some other source of crime that stains this piece of land (see Poltergeist, Pet Sematary, etc.). 

So what are we afraid of? Horror tends to rely on past transgressions. It is usually guilt of past misdeeds that torments the protagonist. Or, in other variations, a past justice must be righted, and the repercussions emanate into the present, sometimes haunting the innocent (this is also the psychology of original sin).

Tom Kaczynski’s story subverts the trope by ostensibly placing the source of the haunting into the future. Why should only the past haunt us? Why can’t the future haunt us as well? Our future is colonized by reified collective apocalyptic nightmare entities: climate, pandemic, overpopulation, war, etc. ad nauseam. Their presence is precisely that of a specter. They always appear or recede from a fog of statistics, politics, and propaganda. Their contours change and fluctuate in indeterminate shapes like the cosmic horrors of HP Lovecraft. But is this really what we are afraid of?

Apocalypse / Utopia

The anticipation of a future event is real horror. What will happen next? Our imagination takes over creating a variety of scenarios from benign to terrifying. The future is scary. Take an everyday person of modest means, someone who just lives their life in the present moment. No war, no crime, just a regular job that becomes routine and boring. Where is the fear? The small everyday fears, tend to resolve quickly. A scary office meeting turns out better than expected. A worrisome confrontation with a friend or partner resolves without a major incident. This works on a narrative level as well. Think of all the “cheap scares” you have to endure before the final source of the haunting is revealed in a film or comic book.

Hermetic Utopia

Time and space and fear intertwine. Fear grows uncontrollably when you begin to expand the anticipated event in size (space) and distance (time). One must not forget that atmosphere contributes to fear. Lighting, fog, etc. all enhance the uncertainty of the outcome and inflate the fear. In other cases, massive amounts of data, enormous or tiny numbers, act as a kind of information fog—similar to the fog of war—and further enhance the fear response. The climate apocalypse is an example of one such inflated event. The formula works always: distant the future + significant the time gap + data fog = the apocalypse. [ 1 ]

The Pleasure of the Apocalypse

We often rely on artifice: films, television, novels, comic books. But this isn’t real. It is a game to jolt some old instinct awake; fear detourned to pleasure. One can argue that the proliferation of apocalyptic media is really a wish to try to break out of our present predicament. In that sense, most apocalyptic fiction and politics must be seen as a subgenre of utopian literature. It ultimately serves as a way to shift attention from our present predicament to some new, largely unspecified world beyond the veil of the apocalypse. It cannot be the real source of the horror.

No Space is the Place

Fiction, propaganda, etc. rely on distance (in time or space) to inflate the fear of the future or the other. However, our spatial & time horizons have shrunk. In 976, the horizon (of meaning) is very literally blocked by the massive condominium. Time and space are inextricable. As our spatial horizon shrinks [ 2 ], so does time. The past, present, and future become intertwined and compressed into a “flat circle.” Centuries squeeze, and time leaks between epochs. These leaks of time spill into our world. Concepts, ideas, dead individuals all become bound up into a Hauntological melange: time is out of joint; time is a flat circle; space is contracting and flattening; the future is here, but it’s not evenly distributed. We have a situation.

In the previous post on 10,000 Years, we examined the real fear permeating our minds: the permanent present. As such, 976 should be seen as the first story in the collection to explicitly point to the source of the haunting. It is neither the past nor the future, but the endless proliferation of the present. This is the true terror that haunts the apocalyptic minds in all Beta Testing the Ongoing Apocalypse stories. For Lilli, the haunted protagonist of 976, the future residents of the condo who descend into her space (via entity gateways like MySpace) are really a proliferation of the present into the future… permanent present. What does the future hold? More of the same. Things cannot continue on the current path.

Distant Vistas

Space and time are necessary for critical distance. Without space, we can’t see the whole picture; we become trapped inside larger structures we can’t perceive. Without time we can’t perceive the change and the origins of our traps. In other words, we must wake up to the horror of living inside Mortonian hyperobjects. [ 3 ] 

We can also confirm that an old woman named Nadine lived in the area, and she owned a small dog.


Next time: White Noise, Noise, a History, and Hotel Silencio



NOTES:

[ 1 ] This is analogous to the “utopian gap” identified and theorized in Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions by Fredric Jameson (Verso, 2007). Utopia must always exist beyond a gap of space or time. The gap is always vague and non-specific.

[ 2 ] This could be a callback to Kaczynski’s Vague Cities (VC, published by Uncivilized Books, 2005) [link to zine archive and PDF?], in which the light of the stars is slowly blotted out by the expansion of cities. Vague Cities is an early story exhibiting Romatiscist tendencies. Kaczynski views civilization as an artificial artifact in conflict with nature. In reality, cities are not consuming the world. They are gravity wells that concentrate humanity in smaller and smaller spaces. The growth of cities paradoxically removes humans from hinterlands and opens new vistas for uncontrolled natural space. While VC is a Romanticist screed against civilization running roughshod over nature, 976 diagnoses the problem more precisely. 

[ 3 ] See Hyperobjects: Philosophy and Ecology after the End of the World by Timothy Morton (University of Minnesota Press, 2013)


Frank Santoro on Beta Testing The Ongoing Apocalypse

This is a blast from the past. I was organizing some old links and this jumped out immediately! It’s an old ComicComics (who also misses ComicsComics?) post written by Frank Santoro. My comics at the time were appearing in the MOME anthology published by Fantagraphics. Frank’s take on my comics was an important and eye-opening moment for me. As I’m posting Adalbert Arcane’s notes to the new edition, it was fun to revisit this take. The post predates (by a few years) the first collected edition of Beta Testing the Apocalypse.

Frank has a fun no-nonsense writing style. A few snippets:

“This isn’t a review or anything that attempts to cast a truly critical eye on the comics work of Tom Kaczynski. It’s more of an appreciation. For me, Tom’s work is an oasis in the desert. And the desert is contemporary alternative comics. I find 80% of today’s alt-comics poorly constructed — a veritable colony of lean-to shacks that could be blown over in a strong wind. In contrast, Tom K builds comics that could be likened to a brick house. These are solid comics. Is it any surprise that many of his stories have to do with architecture or that he went to architecture school?”

[…]

I feel firmly rooted in Tom’s stories. I understand where the characters are, where I am as a reader. Never a bottle-necked area of the page or spread. It’s all very clear and airy, like walking through some Beaux-Arts 19th century library building. There are clear sight lines and strong centers on every page.

On 100,000 Miles:

The “Highway Story” (100,000 miles) is interesting because it balances a certain sense of movement along with a realistic, believable sense of scale. Cars packed on a highway in slow motion, car crashes, cars lined up in a parking lot. Close-ups of the protagonist in his car and long shots of endless highway ribbons. It’s a short story, maybe only 8 or 9 pages—yet within the first couple pages a world is defined by the landscape itself.

On 976 sq ft:

The “Condo Story” (976 sq ft) in contrast is less about balancing movement & scale as it is about scale itself. It opens with a couple on a rooftop looking down on to the street where a woman is walking a dog. So immediately here is the set-up: Seeing the world, or more specifically a neighborhood as a scale model. There is also a wonderful transition where the condo in real life fades into an architectural scale model of the same building.

Million Year Boom, p. 2 panels 5-6

On Million Year Boom:

The “Corporation Story” (Million Year Boom). I can clearly see in my mind how perspectives & sightlines carry the reader across panels and the spreads of this story. There are very strong “horizontals” in this story (almost in counterpoint to the strong “verticals” present in the “condo story”). The corporate headquarters is low & wide, and the page compositions are tailored to convey the sense of open yet contained space. There’s a great scene when the protagonist dives into a long rectangular pool that spans two panels.

On Influences:

I really enjoy his writing and drawing. He definitely owes a debt to the works of J.G. Ballard and Daniel Clowes. This is not a bad thing. Ballard was a surgeon with his words and the same could be said for Clowes with his drawing. Kaczynski has incorporated both masters’ approaches into his own work in a way that I find inspirational. He went through his influences and came out on the other side with something new, something his own. Like some hauntingly familiar “house style,” the approach fits the subject matter like a glove.


I can’t overemphasize how personally important this post was back when I was working on these stories for MOME. It’s rare when you find a reader that looks at your works this closely and just groks the vibe. Frank zeroes in on several sequences and moments that I agonized over. To have a reader unpack the structure of the comics with such precision was (and still is) personally very gratifying and gave me the oxygen to keep working on this material. I don’t know if I ever said thank you? Thank you, Frank!



Fantagraphics | Amazon.com | bn.com | Bookshop.org


10 Favorite Comics of 2018

Arsene Schrauwen

I’m not a professional comics reviewer, so this list is simply based on personal preferences. I’m not looking for objective metrics of quality, I’m much more interested in how a specific work makes me feel or think, or if it surprises me. There are a LOT of 2018 comics I haven’t been able to read, so this also isn’t comprehensive. This list also doesn’t contain any Uncivilized Books titles (all of which I loved, naturally, but I’m biased), for obvious reasons. This list originally appeared as part of a massive round-up on The Comics Journal. There a some spoilers below. Here are my 10 favorite comics of 2018, in no particular order:

Young Frances by Hartley Lin (Adhouse)

Hartley Lin created a stunning graphic novel. The cartooning is flawless, with incredible attention to detail. The story is about Frances, a young legal clerk pulled into the orbit of the menacingly charismatic executive Castonguay. It has some familiar beats about trying to hold on to an authentic self without getting lost in a messy corporate world of petty power struggles. But the execution elevates the story. Hartley’s precise drawings, his framing, sly references (Castonguay as Daddy Warbucks), surreal touches, and great propulsive editing kept things alive and a pleasure to read.

Passing for Human by Liana Finck (Random House)

I was already a fan on Liana’s Instagram feed and her New Yorker cartoons. Passing for Human is beautifully told, via a series of re-starting narratives. One thing that stood out is Liana’s drawing ability. Her drawing style is raw and resembles doodles, but she is fearless and can draw anything with it. A complete world emerges: tiny houses, animals, humans and their lost shadows. Mythical, magical, and absorbing.

Brat by Michael DeForge (Koyama)

Brat contains the word art. One way to read DeForge’s Brat is to substitute Art for Brat; art performance for prank; critical cynicism for temper tantrum; artistic calling for juvenile delinquency. Brats are artists. The titular brat, Ms. D, is an juvenile delinquent/artist struggling with relevance. Once the hero of all brats, Ms. D finds herself older, and no longer a ‘juvenile’. Is she still relevant?

Ms. D embarks on a new project, that, at first glance, appears as a mysterious terrorist plot. Finally, her big performance turns the audience, an entire town, everyone, to become brats! The entire population of the city loses it’s collective mind. The results are at first predictable: graffiti, property damage, zoo animals on the loose, and at least one death (the Mayor gets eaten by a lion). But then, the loss of collective control produces a kind of utopia. In the aftermath, the town rids itself of instruments of control that turned out to be unnecessary. Banks and police? No longer necessary. Hunger? Gone. These things were just accrued, stratified historical layers of a society weighing us down. Once you release the brat, it all falls away. We don’t need these things.

What happens day after brat Armageddon? DeForge alludes to it. But things don’t seem to have changed much. Our hero remains rich, so even if some banks are gone, wealth remains. The world didn’t change all that much. Her former intern, Citrus, is now a star delinquent. Delinquency still exists. Maybe we need a bigger temper tantrum? Or the more things change, the more they remain the same.

Blammo by Noah Van Sciver (Kilgore)

No one does the one-artist anthology like Noah Van Sciver. Blammo is the heir of the 80-90’s single artist anthology comics like Eightball, Optic Nerve, or Dirty Plotte. Every issue fills me with joy and nostalgic pangs for that time.

Tinderella MS Harkness (Kilgore)

MS Harkness has emerged as a vital member of the Minneapolis comics scene. Her incredible work ethic has already yielded many mini-comics and her first graphic novel, Tinderella. Self-deprecating, self-abasing, fearless and fun, there are few books out the like it. It’s not a perfect book by any means, but it’s a promising foreshadowing of things to come.

Sabrina by Nick Drnaso (Drawn & Quarterly)

I didn’t know what to think of first when I to started read Sabrina. I was repelled by it’s quiet abandon, it’s cold artwork, and it’s meandering repetitions. But half way through, something flipped in my brain. I did a 180 and absolutely fell for this book. It reminded me of Tom McCarthy’s Remainder. Both books revolve around damaged characters trying to recapture something utterly lost and unrecoverable. It’s an impossible task. We’re placed in an uncomfortable voyeuristic position – watching the characters grasp at memories and fragments as they slowly evaporate – and we can’t look away.

The Complete Julie Doucet by Julie Doucet (Drawn & Quarterly)

While working on Sweet Little Cunt: The Graphic Work of Julie Doucet with Anne Elizabeth Moore, I re-immersed myself in Julie Doucet’s comics of the 80’s and 90’s. It was another reminder of the incredible versatility of the one-artist anthology format. It enabled the artist to experiment, take detours, and continue on a primary narrative at the same time, while producing regular work, on a (somewhat) regular schedule. Julie filled every page of Dirty Plotte with incredible one-page bizarre experiments, ongoing stories (My New York Diary), and small one-off masterpieces of short comics. It’s really great D&Q brought this important work back into print.

Older Comics read in 2018:

Anti-Gone by Connor Williamsun (Koyama)

It took me a while to finally read this book. It was very much hyped after it’s release last year. When something is hyped, I tend to tune it out. I’m glad I finally read it. Connor’s minimalist cartooning is the perfect match for the absurd vacuous characters literally floating around a dystopic post apocalyptic world. It hits close to home. We are these characters. We are empty beings, getting stoned, floating easy as the world burns. Beautifully executed. Near perfect graphic novel.

Arsene Schrauwen by Olivier Schrauwen (Fantagraphics)

Olivier Schrawen has an incredible ability for the absurd. Arsene, ostensibly a Schrauwen ancestor – gets involved in an absurd folly – a Utopian city in the middle of a tropical jungle. The book comes with explicit instructions to pause reading between certain chapters: a week, two weeks. I followed the directions to the letter, and I must say it enhanced the reading enormously. By the time I’d return to read the next chapter, the previous chapter had receded in my mind, like a dream. It perfectly suited the book. Finally, when Arsene and crew reach the jungle site of the utopian city, the absurd world had wormed itself into my unconscious, providing the perfect imaginative fuel for the finale to come.

Eddy Current by Ted McKeever

I wrote about Eddy Current in my column and here on this blog. It remains one of the best comics I read in 2018.

eddy current by ted mckeever

Superheroes & Cities

superman vs building, superheroes and cities

If you’ve read my Comics Journal column on Ted McKeever’s Eddy Current (and the outtakes here), you probably saw a brief detour I took to discuss the relationship between superheroes and cities. I’ve expanded that topic a little more on my twitter account. Check out this thread:

Explore more posts related to my Event Horizon column about the comics from 1985-87.


Black & White Urban Noir On Ted McKeever's Eddy Current

My Comics Journal column about Ted McKeever’s Eddy Current is live! See how Eddy fits into the 1985-87 Event. Also, I couldn’t help myself, but I go into a fun tangent on the portrayal of cities in superhero comics. Here’s a taste:

As required by superhero conventions, Eddy lives in a fictional city with a ridiculous name: Chad. The city resembles New York, especially the New York of the 80’s: grimy, with underfunded infrastructure, populated by lowlives and criminals, and loomed-over by gleaming towers of the ultra wealthy ruling elites. Chad is Metropolis and Gotham in one. This is where McKeever really shines. His keen eye really brings the city to life. He finds moments of stillness and quiet beauty in studied depictions of abandoned warehouses, gas stations, desolate alleys, and diners. Clean lines, attention to detail, exquisite framing. These moments make Eddy stand out from other comics of the Event.

Read the whole column here. Oh and check out some Eddy Current art outtakes in my previous post.

Explore more posts related to my Event Horizon column about the comics from 1985-87.

MIX + Minneapolis / St. Paul Comics Scene Report

mix 2011 poter by tom kaczynski

My Minneapolis / St. Paul comics scene report went up over the weekend on Frank Santoro‘s Riff Raff column over at the Comics Journal. Frank asked for 400 words. I pretty much ignored him and turned in 2000. Not on purpose Frank!

After having lived in New York for almost a decade I expected a hard adjustment to a smaller Minneapolis scene when I moved back three years ago. But it became quickly apparent that the Minneapolis/St. Paul comics scene was nothing to sneeze at. In fact, the Twin Cities really are one of the great comics places in the US. Anyway, I’m sure I missed a lot of people in my report, so feel free to point them out! Heck, if you think you can do a better & more exhaustive Mpls/St. Paul report go for it! And Let me know when/if you do it. Actually, wouldn’t it great if there was a sort of ‘annual report’ that summed up the comics scene every year? I’d love to see something like it. Check out my effort out if you haven’t already.

As part of the report I was also going to do a MIX 2011 report, but things got wordy and I’m sure Frank appreciates that I didn’t include it in the piece. Instead I was going to detail my impressions on this blog. However, in the meantime, cartoonist Dustin Harbin wrote a great exhaustive report on the eXpo. He pretty much nailed it. Instead of wasting more pixels on yet another report, you should all just read his. I really appreciate his honest take. From my local perspective it was a great show. An amazing array of guests (Koyama Press! Adhouse! Top Shelf! Jim Rugg! Dustin Harbin! Ander Nilsen! Sarah Glidden! Julia Wertz! John Porcellino! Mike Dawson! Eamon Espy! Jon Lewis! Karen Sneider! Robyn Chapman! Rina Ayuyang! David Huyck! Microcosm! + more!) arrived and seemed to have a great time. I made decent money, but it’s hard not to do that at you local show when you don’t have travel expenses to contend with. My main concern was with the out of town guests. I really wanted them to do well, have a great time and come back in the future. I hope they will. Kudos to Sarah Morean for pulling off a great show. Check out Dustin’s report. Oh and I uploaded all my MIX pics to Flicker if anyone cares.

mix 2011 banner by tom kaczynski

Uncivilized Books News

Adalbert Arcane

A few new things happening at Uncivilized Books:

  • All books are available again. The shortages that happened due to the Brooklyn Festival and the holidays are a thing of the past. Anyone who has been waiting to get their books: Thank You! You should be getting them very soon.
  • The Uncivilized Books site had a small update. It now has a blog run by Adalbert Arcane (pictured above).
  • Last but not least. The Booke of Logos mentioned a couple of days ago is now available on the Uncivilized Books site.