Category: Art

  • Notes on Comic Book Maximalism

    Maximalist Aesthetics

    Maximalism, in modern art, is usually seen as a reaction to minimalism (a post-WW II current in modern art). The art world tends to be very solipsistic and looks at its movements on a fairly narrow spectrum. I want to use the term a little more broadly. I want to think about maximalist aesthetics as a more general tendency in art, and specifically comics. There is a minimalist aesthetic as well, but that’s beyond this little post. I’ll develop that another time.

    I’m in the process of writing about Crisis on Infinite Earths (COIE) for my Event Horizon column, and I wanted to classify George Pérez’s art in some way. He is famous for drawing comics stuffed to the gills with lots of characters and detail. He takes pride in this. According to Rob Clough, once on a comics panel, he said, “why use three lines when you can use TEN!”

    George Pérez

    His drawings are not what distinguishes his approach from others. Pérez draws his figures and backgrounds squarely in line with comics realism, an approach, which, in the American context, is traceable back to Neal Adams. This style is more realistic (realism here is relative to older approaches like Wayne Boring, it’s still a mannered realism) figure rendering, finer inking, focus on light and shadow, and how they add depth to the figure. One day I’ll have to unpack this more. In any case, Pérez’s basic style owes much to this approach.

    Where Pérez differs from the pack is in how he approaches the comic book page. He draws a large quantity of detail in each panel. But, he also has a tendency to layout the page in a very dense manner. In COIE especially, each page has a lot of panels. 10-12-15 panels per page are not uncommon, sometimes more. Overall, Pérez approaches art and layout in a hyper-detailed and dense way. His layouts are complex, imaginative, and despite the density and enormous amount of detail, very clear. He’s is a maximalist in form and content.

    Maximalism: A Definition

    To summarize, here are some qualities of maximalism in comics:

    1. Quantity: large amount overwhelming detail: Geof Darrow, Hard Boiled.
    2. Depth: a lot of secondary details, jokes, etc. scattered in the panels that may or may not related to the main narrative: Will Elder, Mad Magazine.
    3. Density: of information or layout: George Pérez on COIE.
    4. Scope: massive narrative length, scope, breadth of influences: Dave Sim, Cerebus (this definition developed by Tim Callahan). 

    Many other examples exist out there. The maximalist tendency is present in comics from the beginning and can be traced from Windsor McCay, to Jack Kirby (especially his later work), to S. Clay Wilson, to Gary Panter, to contemporary practitioners like James Stokoe. The above should be seen as an exhaustive definition, rather as notes towards one. Let me know if you have ideas or suggestions on extending or improving this definition.

    Oh and check out this Twitter thread on Maximalism for additional suggestions and ideas:

    Explore more posts related to my Event Horizon column about the comics from 1985-87.

  • Highrise Mayhem Poster feat. Judge Dredd

    My brief was to do a poster for Highrise Mayhem, a double bill featuring Dredd (2012) and The Raid: Redemption (2011) (coming to the Trylon Jan 18-20)… it turned into a bit more of a Judge Dredd Poster.

    I’d never seen The Raid, so I focused on Dredd. I wanted to show off the roots of Judge Dredd by drawing a more comic book version of him. Specifically, I was looking at the Brendan McCarthy version. McCarthy drew the Judge helmet much more flared out on the bottom. It has a bit more impossible look common to most comic book costumes. When they translate to film, they become ‘practical’ and often lose what made them distinctive in the first place.

    In the background I just wanted to add some bonkers multistory ‘mayhem.’  It’s no secret I enjoy drawing large architectural scenes when I can find the time.

    Anyway, I hope you enjoy looking at this Judge Dredd Poster as much as I enjoyed drawing it.

    Judge Dredd for Trylon

  • Stone Age Armada

    044-stone-age-armada

    044. Stone Age Armada.

  • Lithic Haemorrhage

    042-bleeding-monolith

    42. Lithic Haemorrhage.

  • Sunday: Zatoichi, Eels and Ducks

    Sundays are nice and quiet… for the most part… at least for me. Many don’t like them because Monday is just around the corner. But I enjoy the calm before the storm… On Monday, the Trylon Microcinema gets to the middle of it’s great Zatoichi the Blind Swordsman series. I got a chance to draw the poster for the series. Above you can see the raw drawing and below the designed poster. The original drawing is fore sale here in case anyone is interested. Don’t miss out on Zatoichi Meets Yojimbo on Monday & Tuesday! More info here.

    What else is new? Uncivilized Books released two new books a couple of weeks ago! Eel Mansions by Derek Van Gieson and the 2nd book in the Critical Cartoon series Carl Barks’ Duck by Peter Schilling Jr. More on both books next time!

         

    See you next Sunday! Sign up for Sunday email newsletter.

  • Václav Havel + Czech Cinema

    Another Trylon film poster, this time for a Václav Havel series. Original line art is below and available for sale (along with my other film related images).

  • Fassbinder

    Rainer Maria Fassbinder

    Recent poster for the Trylon Microcinema. This time for a series of films by one of my favorite directors, Rainer Werner Fassbinder. Below is the original drawing (which is for sale on my original art page).

  • More Original Art

    As promised before, here’s another batch (002) of original art for your consideration.The range is similar the the previous batch (001). From tiny (2 x 2 inch) paintings like this one:

    to full color painted comics pages like this one (Ransom Strange from Swindle Magazine #12. 10 x 12 inches):

    To hand drawn typography (9 x 12 inches):

    Check it out!